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ripemd160block.go (4447B)


      1 // Copyright 2010 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 // RIPEMD-160 block step.
      6 // In its own file so that a faster assembly or C version
      7 // can be substituted easily.
      8 
      9 package ripemd160
     10 
     11 import (
     12 	"math/bits"
     13 )
     14 
     15 // work buffer indices and roll amounts for one line
     16 var _n = [80]uint{
     17 	0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
     18 	7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,
     19 	3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,
     20 	1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,
     21 	4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13,
     22 }
     23 
     24 var _r = [80]uint{
     25 	11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,
     26 	7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,
     27 	11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,
     28 	11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,
     29 	9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6,
     30 }
     31 
     32 // same for the other parallel one
     33 var n_ = [80]uint{
     34 	5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,
     35 	6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,
     36 	15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,
     37 	8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,
     38 	12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11,
     39 }
     40 
     41 var r_ = [80]uint{
     42 	8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,
     43 	9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,
     44 	9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,
     45 	15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,
     46 	8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11,
     47 }
     48 
     49 func _Block(md *digest, p []byte) int {
     50 	n := 0
     51 	var x [16]uint32
     52 	var alpha, beta uint32
     53 	for len(p) >= BlockSize {
     54 		a, b, c, d, e := md.s[0], md.s[1], md.s[2], md.s[3], md.s[4]
     55 		aa, bb, cc, dd, ee := a, b, c, d, e
     56 		j := 0
     57 		for i := 0; i < 16; i++ {
     58 			x[i] = uint32(p[j]) | uint32(p[j+1])<<8 | uint32(p[j+2])<<16 | uint32(p[j+3])<<24
     59 			j += 4
     60 		}
     61 
     62 		// round 1
     63 		i := 0
     64 		for i < 16 {
     65 			alpha = a + (b ^ c ^ d) + x[_n[i]]
     66 			s := int(_r[i])
     67 			alpha = bits.RotateLeft32(alpha, s) + e
     68 			beta = bits.RotateLeft32(c, 10)
     69 			a, b, c, d, e = e, alpha, b, beta, d
     70 
     71 			// parallel line
     72 			alpha = aa + (bb ^ (cc | ^dd)) + x[n_[i]] + 0x50a28be6
     73 			s = int(r_[i])
     74 			alpha = bits.RotateLeft32(alpha, s) + ee
     75 			beta = bits.RotateLeft32(cc, 10)
     76 			aa, bb, cc, dd, ee = ee, alpha, bb, beta, dd
     77 
     78 			i++
     79 		}
     80 
     81 		// round 2
     82 		for i < 32 {
     83 			alpha = a + (b&c | ^b&d) + x[_n[i]] + 0x5a827999
     84 			s := int(_r[i])
     85 			alpha = bits.RotateLeft32(alpha, s) + e
     86 			beta = bits.RotateLeft32(c, 10)
     87 			a, b, c, d, e = e, alpha, b, beta, d
     88 
     89 			// parallel line
     90 			alpha = aa + (bb&dd | cc&^dd) + x[n_[i]] + 0x5c4dd124
     91 			s = int(r_[i])
     92 			alpha = bits.RotateLeft32(alpha, s) + ee
     93 			beta = bits.RotateLeft32(cc, 10)
     94 			aa, bb, cc, dd, ee = ee, alpha, bb, beta, dd
     95 
     96 			i++
     97 		}
     98 
     99 		// round 3
    100 		for i < 48 {
    101 			alpha = a + (b | ^c ^ d) + x[_n[i]] + 0x6ed9eba1
    102 			s := int(_r[i])
    103 			alpha = bits.RotateLeft32(alpha, s) + e
    104 			beta = bits.RotateLeft32(c, 10)
    105 			a, b, c, d, e = e, alpha, b, beta, d
    106 
    107 			// parallel line
    108 			alpha = aa + (bb | ^cc ^ dd) + x[n_[i]] + 0x6d703ef3
    109 			s = int(r_[i])
    110 			alpha = bits.RotateLeft32(alpha, s) + ee
    111 			beta = bits.RotateLeft32(cc, 10)
    112 			aa, bb, cc, dd, ee = ee, alpha, bb, beta, dd
    113 
    114 			i++
    115 		}
    116 
    117 		// round 4
    118 		for i < 64 {
    119 			alpha = a + (b&d | c&^d) + x[_n[i]] + 0x8f1bbcdc
    120 			s := int(_r[i])
    121 			alpha = bits.RotateLeft32(alpha, s) + e
    122 			beta = bits.RotateLeft32(c, 10)
    123 			a, b, c, d, e = e, alpha, b, beta, d
    124 
    125 			// parallel line
    126 			alpha = aa + (bb&cc | ^bb&dd) + x[n_[i]] + 0x7a6d76e9
    127 			s = int(r_[i])
    128 			alpha = bits.RotateLeft32(alpha, s) + ee
    129 			beta = bits.RotateLeft32(cc, 10)
    130 			aa, bb, cc, dd, ee = ee, alpha, bb, beta, dd
    131 
    132 			i++
    133 		}
    134 
    135 		// round 5
    136 		for i < 80 {
    137 			alpha = a + (b ^ (c | ^d)) + x[_n[i]] + 0xa953fd4e
    138 			s := int(_r[i])
    139 			alpha = bits.RotateLeft32(alpha, s) + e
    140 			beta = bits.RotateLeft32(c, 10)
    141 			a, b, c, d, e = e, alpha, b, beta, d
    142 
    143 			// parallel line
    144 			alpha = aa + (bb ^ cc ^ dd) + x[n_[i]]
    145 			s = int(r_[i])
    146 			alpha = bits.RotateLeft32(alpha, s) + ee
    147 			beta = bits.RotateLeft32(cc, 10)
    148 			aa, bb, cc, dd, ee = ee, alpha, bb, beta, dd
    149 
    150 			i++
    151 		}
    152 
    153 		// combine results
    154 		dd += c + md.s[1]
    155 		md.s[1] = md.s[2] + d + ee
    156 		md.s[2] = md.s[3] + e + aa
    157 		md.s[3] = md.s[4] + a + bb
    158 		md.s[4] = md.s[0] + b + cc
    159 		md.s[0] = dd
    160 
    161 		p = p[BlockSize:]
    162 		n += BlockSize
    163 	}
    164 	return n
    165 }