float32.go (3168B)
1 package pflag 2 3 import "strconv" 4 5 // -- float32 Value 6 type float32Value float32 7 8 func newFloat32Value(val float32, p *float32) *float32Value { 9 *p = val 10 return (*float32Value)(p) 11 } 12 13 func (f *float32Value) Set(s string) error { 14 v, err := strconv.ParseFloat(s, 32) 15 *f = float32Value(v) 16 return err 17 } 18 19 func (f *float32Value) Type() string { 20 return "float32" 21 } 22 23 func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) } 24 25 func float32Conv(sval string) (interface{}, error) { 26 v, err := strconv.ParseFloat(sval, 32) 27 if err != nil { 28 return 0, err 29 } 30 return float32(v), nil 31 } 32 33 // GetFloat32 return the float32 value of a flag with the given name 34 func (f *FlagSet) GetFloat32(name string) (float32, error) { 35 val, err := f.getFlagType(name, "float32", float32Conv) 36 if err != nil { 37 return 0, err 38 } 39 return val.(float32), nil 40 } 41 42 // Float32Var defines a float32 flag with specified name, default value, and usage string. 43 // The argument p points to a float32 variable in which to store the value of the flag. 44 func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) { 45 f.VarP(newFloat32Value(value, p), name, "", usage) 46 } 47 48 // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. 49 func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) { 50 f.VarP(newFloat32Value(value, p), name, shorthand, usage) 51 } 52 53 // Float32Var defines a float32 flag with specified name, default value, and usage string. 54 // The argument p points to a float32 variable in which to store the value of the flag. 55 func Float32Var(p *float32, name string, value float32, usage string) { 56 CommandLine.VarP(newFloat32Value(value, p), name, "", usage) 57 } 58 59 // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. 60 func Float32VarP(p *float32, name, shorthand string, value float32, usage string) { 61 CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage) 62 } 63 64 // Float32 defines a float32 flag with specified name, default value, and usage string. 65 // The return value is the address of a float32 variable that stores the value of the flag. 66 func (f *FlagSet) Float32(name string, value float32, usage string) *float32 { 67 p := new(float32) 68 f.Float32VarP(p, name, "", value, usage) 69 return p 70 } 71 72 // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. 73 func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 { 74 p := new(float32) 75 f.Float32VarP(p, name, shorthand, value, usage) 76 return p 77 } 78 79 // Float32 defines a float32 flag with specified name, default value, and usage string. 80 // The return value is the address of a float32 variable that stores the value of the flag. 81 func Float32(name string, value float32, usage string) *float32 { 82 return CommandLine.Float32P(name, "", value, usage) 83 } 84 85 // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. 86 func Float32P(name, shorthand string, value float32, usage string) *float32 { 87 return CommandLine.Float32P(name, shorthand, value, usage) 88 }