20211113114307_init.go (2041B)
1 // GoToSocial 2 // Copyright (C) GoToSocial Authors admin@gotosocial.org 3 // SPDX-License-Identifier: AGPL-3.0-or-later 4 // 5 // This program is free software: you can redistribute it and/or modify 6 // it under the terms of the GNU Affero General Public License as published by 7 // the Free Software Foundation, either version 3 of the License, or 8 // (at your option) any later version. 9 // 10 // This program is distributed in the hope that it will be useful, 11 // but WITHOUT ANY WARRANTY; without even the implied warranty of 12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 // GNU Affero General Public License for more details. 14 // 15 // You should have received a copy of the GNU Affero General Public License 16 // along with this program. If not, see <http://www.gnu.org/licenses/>. 17 18 package migrations 19 20 import ( 21 "context" 22 23 gtsmodel "github.com/superseriousbusiness/gotosocial/internal/db/bundb/migrations/20211113114307_init" 24 "github.com/uptrace/bun" 25 ) 26 27 func init() { 28 up := func(ctx context.Context, db *bun.DB) error { 29 models := []interface{}{ 30 >smodel.Account{}, 31 >smodel.Application{}, 32 >smodel.Block{}, 33 >smodel.DomainBlock{}, 34 >smodel.EmailDomainBlock{}, 35 >smodel.Follow{}, 36 >smodel.FollowRequest{}, 37 >smodel.MediaAttachment{}, 38 >smodel.Mention{}, 39 >smodel.Status{}, 40 >smodel.StatusToEmoji{}, 41 >smodel.StatusToTag{}, 42 >smodel.StatusFave{}, 43 >smodel.StatusBookmark{}, 44 >smodel.StatusMute{}, 45 >smodel.Tag{}, 46 >smodel.User{}, 47 >smodel.Emoji{}, 48 >smodel.Instance{}, 49 >smodel.Notification{}, 50 >smodel.RouterSession{}, 51 >smodel.Token{}, 52 >smodel.Client{}, 53 } 54 for _, i := range models { 55 if _, err := db.NewCreateTable().Model(i).IfNotExists().Exec(ctx); err != nil { 56 return err 57 } 58 } 59 return nil 60 } 61 62 down := func(ctx context.Context, db *bun.DB) error { 63 return db.RunInTx(ctx, nil, func(ctx context.Context, tx bun.Tx) error { 64 return nil 65 }) 66 } 67 68 if err := Migrations.Register(up, down); err != nil { 69 panic(err) 70 } 71 }